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Glitter tech mod rimworld
Glitter tech mod rimworld






glitter tech mod rimworld glitter tech mod rimworld

You set each machine to 2 "do forever" burn apparel or destroy weapon jobs, the first job destroying any weapon/armor that is less than, say, normal quality (or excellent later in the game), and the second job destroying any weapons/armor that is below, say 80-90% hit points. You should be able to destroy all the random armor and weapons that foes drop by using the electric crematorium and the electric smelter, for armor and weapons respectively. And actually, alpha is way more advanced and usable then beta.

glitter tech mod rimworld

I like the concept,but there is one thing - when you start making alpha, you pretty much have beta. Why speed skin and speed suit(? the lighter version) have such a massive difference? I can understand +10% movespeed, global workspeed and second suit being +25% or so (which I use) but 60% and 400%? and it only costs 5000 silver! not 50000! And if you give them speed skin, this becomes around 900% manipulation. A single colonist with 2 advanced arms has around 500% manipulation. Why make part 2x effective + 100% offset? You do understand that it is 250-300% part multiplier in the end? Take either 2x effectiveness or +100% offset. That's completely broken weapon, at least name it Godslayer. Your "rifle" shot 12 bullets to 30+ cells with around 1 second CD. Bear in mind that vanilla light machine gun shoots 6 bullets to 26 cells and has 3.5 seconds interval between shoots. I reduced accuracy, reduced burst to 4 from.TWELVE and increased cooldown to somewhat adequate levels. MRG pistol is still same close range nuke chaingun or sniper machinegun hybrid (revolver is 18 damage, and this guy has WAY better ROF and has almost double damage and accuracy)ġ guy with OC defence rifle can stop 100 industrial level people no problems. Fire APB weapons are by far the most devastating thing ever with huge radius, great accuracy, no drawbacks or lengthy cooldowns, massive bursts and OHKO (if you are hit, you run from cover and die immediately). Jesus, mod is still ridiculously unbalanced.








Glitter tech mod rimworld